As a kid I always wanted to be a game designer. I drew my own Mario levels, designed bosses and drew up board games.
As a teenager I dabbled in Romhacking Pokémon games and eventually I started
to get into RPG-maker,
When I finished high school I enrolled at an arts college with the intention to become a professional artist. Sadly my first year wasn't quite what I expected. This combined with personal circumstances caused me
to slip into a depression.
I gave up on everything and dropped out.
In my brighter moments I worked on various projects, most of them unfinished.
A horror game called Night Shift and
Pokémon Legacy are probably the most developed.
After many failed attempts I decided to keep it simple for once. Which is when I made my first and so far only finished game Think Fast!
A simple arcade game I released in 2016.
Not many have played it because I'm bad at marketing myself, but it holds up fine.
Aside from doing art for a couple of game jams I haven't really undertaken a serious project for a long time. I did design a few car emblems for a game called GearCity which is cool.
I may have given up on being a professional gamedesigner, but I'm always up for doing some game art.